All Enemies in Abiotic Factor

In Abiotic Factor, you’re trapped in an underground facility and your ultimate goal is to survive the onslaught of the enemies hidden deep within the laboratory.

From tools to consumables like soup, you have a lot of items to aid in your survival. However, it’s the monsters in the facility that you need to watch out for.

So, here’s a list of all the different enemies that you will come across in Abiotic Factor, and the areas where you will typically find them.

All Monsters in Abiotic Factor

Enemy NameTypeDescription
Alpha PeccaryCreatureRare spawns, but known to patrol areas.
Armored ExorCreatureFound wandering near the waterfall at the far end of the Hydroplant. Hostile to player, and objects placed by the player.
BehemothCreatureFound patrolling the area near the Reactor. Can deal area of effect damage due to large size.
Big Hive LarvaCreatureFound within the Hive area of the Encroachment. Has a large health pool, and can be really annoying if not dealt with early on.
Big LarvaCreatureFound within the Hive area of the Encroachment. Slow slug creature, but can absorb a lot of damage.
BigogiCreatureFound in the Space Queen. They’re immune to all weaponry so you need to jump on their head five times to kill them.
BombogiCreatureYou can find these in the Space Queen. You can’t kill them, so the only thing you can do is to wait for them to explode.
BreacherHumanKnown to patrol certain areas. Some may be stationary until encountered
CaptainHumanMay patrol various locations in Cascade and Manufactoring West. Excel in close-ranged combat
CarbuncleCreatureStationary creature often found in Facilities. Inflicts a non-dodgeable grab attack
ComposerCreatureWanders and hums. May reach through doorways to grab players
Containment RobotRobotOnly appear at night. Can be woken during the day
CoworkerCreatureAppears only at night. Passive but Trades items when fed
CrystaliskCreaturePatrol routes. Some stationary but are a ranged attacker
Electro-PestCreatureSlowly hops. Shocks between leaps
ExorCreatureStand guard or roam. Vulnerable to stuns
Exor MonkCreatureRoams. Can teleport after laser attacks
GruntHumanUsually patrols. May guard stationary locations
JotunHumanYou will find them within the Reactor and Shadowgate. Bulky enemies and deal a lot of damage.
Lab RatHumanPatrols with scanners. Emits radioactive spores
LamogiCreatureHostile creature found in Space Queen. Jump on its head once to kill it.
LeyakCreatureTargets a single player. Can open doors; Respawns every 3–4 hours
MedicHumanPatrols or stationary. Fires low-damage bullets and can heal downed Order soldiers.
MountaineerHumanPatrols or stationary. Can be found in groups with other Order soldiers.
MystagogueHumanThese enemies are hidden in the Shadowgate region. Deploys a shield in combat, making them hard to defeat.
Mystagogue EyeRobotSupport creatures, capable of dealing really accurate attacks. But they’re fragile.
NeophyteHumanHostile to all enemies. Deal moderate damage, but can be defeated easily.
NythCreatureHostile creature that crawls around a specified path, dealing damage. Usually follows the same path, so can be avoided easily.
PeccaryCreaturePatrols. Attack varies by player distance
PestCreatureAmbushes players. Hops around
ReaperCreatureRoams the Security Sector. You can avoid it if you’re stealthy enough.
Security RobotRobotNight patrol. Attacks anything in range
SniperHumanLong-range shooter. Detects you first
Tainted CarbuncleCreatureStationary. Inflicts grab attacks
ZombieCreatureMoves slowly. Melee bite

These are the enemies that we’ve encounterd in Abiotic Factor so far. We’ll be sure to update this list with more entries as and when we find them.

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