In Abiotic Factor, you’re trapped in an underground facility and your ultimate goal is to survive the onslaught of the enemies hidden deep within the laboratory.
From tools to consumables like soup, you have a lot of items to aid in your survival. However, it’s the monsters in the facility that you need to watch out for.
So, here’s a list of all the different enemies that you will come across in Abiotic Factor, and the areas where you will typically find them.
All Monsters in Abiotic Factor
Enemy Name | Type | Description |
---|---|---|
Alpha Peccary | Creature | Rare spawns, but known to patrol areas. |
Armored Exor | Creature | Found wandering near the waterfall at the far end of the Hydroplant. Hostile to player, and objects placed by the player. |
Behemoth | Creature | Found patrolling the area near the Reactor. Can deal area of effect damage due to large size. |
Big Hive Larva | Creature | Found within the Hive area of the Encroachment. Has a large health pool, and can be really annoying if not dealt with early on. |
Big Larva | Creature | Found within the Hive area of the Encroachment. Slow slug creature, but can absorb a lot of damage. |
Bigogi | Creature | Found in the Space Queen. They’re immune to all weaponry so you need to jump on their head five times to kill them. |
Bombogi | Creature | You can find these in the Space Queen. You can’t kill them, so the only thing you can do is to wait for them to explode. |
Breacher | Human | Known to patrol certain areas. Some may be stationary until encountered |
Captain | Human | May patrol various locations in Cascade and Manufactoring West. Excel in close-ranged combat |
Carbuncle | Creature | Stationary creature often found in Facilities. Inflicts a non-dodgeable grab attack |
Composer | Creature | Wanders and hums. May reach through doorways to grab players |
Containment Robot | Robot | Only appear at night. Can be woken during the day |
Coworker | Creature | Appears only at night. Passive but Trades items when fed |
Crystalisk | Creature | Patrol routes. Some stationary but are a ranged attacker |
Electro-Pest | Creature | Slowly hops. Shocks between leaps |
Exor | Creature | Stand guard or roam. Vulnerable to stuns |
Exor Monk | Creature | Roams. Can teleport after laser attacks |
Grunt | Human | Usually patrols. May guard stationary locations |
Jotun | Human | You will find them within the Reactor and Shadowgate. Bulky enemies and deal a lot of damage. |
Lab Rat | Human | Patrols with scanners. Emits radioactive spores |
Lamogi | Creature | Hostile creature found in Space Queen. Jump on its head once to kill it. |
Leyak | Creature | Targets a single player. Can open doors; Respawns every 3–4 hours |
Medic | Human | Patrols or stationary. Fires low-damage bullets and can heal downed Order soldiers. |
Mountaineer | Human | Patrols or stationary. Can be found in groups with other Order soldiers. |
Mystagogue | Human | These enemies are hidden in the Shadowgate region. Deploys a shield in combat, making them hard to defeat. |
Mystagogue Eye | Robot | Support creatures, capable of dealing really accurate attacks. But they’re fragile. |
Neophyte | Human | Hostile to all enemies. Deal moderate damage, but can be defeated easily. |
Nyth | Creature | Hostile creature that crawls around a specified path, dealing damage. Usually follows the same path, so can be avoided easily. |
Peccary | Creature | Patrols. Attack varies by player distance |
Pest | Creature | Ambushes players. Hops around |
Reaper | Creature | Roams the Security Sector. You can avoid it if you’re stealthy enough. |
Security Robot | Robot | Night patrol. Attacks anything in range |
Sniper | Human | Long-range shooter. Detects you first |
Tainted Carbuncle | Creature | Stationary. Inflicts grab attacks |
Zombie | Creature | Moves slowly. Melee bite |
These are the enemies that we’ve encounterd in Abiotic Factor so far. We’ll be sure to update this list with more entries as and when we find them.