Like any good hero shooter, Marvel Rivals comes with multiple game modes to choose from where you take control of your favorite Marvel characters. The three core game modes are Domination, Convoy and Convergence – each offering a unique experience.
You can find a detailed breakdown of each game mode, along with their featured maps in the sections below.
All Marvel Rivals game modes

Domination
Both teams will have to fight in order to claim control of a particular point in the map. This is much like traditional point capture modes found in other games.
Once you set your sights on a point, you must defend it from the enemy team until it reaches 100%. Successfully capturing a point will direct you to the next point, where the process must be repeated.
Teams will have to capture two points in order to secure a victory.
Featured maps include:
Map Name |
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Royal Palace |
Hell’s Heaven |
Birnin T’Challa |
Convergence
Teams will be assigned offensive or defensive roles at random, with the offense team laying siege to the marked waypoints on the map. Conversely, the defense team must protect the area, preventing any rival members from entering the region.
To secure a victory, the attackers must capture a total of three checkpoints before the timer stops. On the other hand, defenders must prevent the attackers from securing the three checkpoints in order to secure a victory.
Featured maps include the following:
Map Name |
---|
Shin-Shibuya |
Hall of Djalia |
Klyntar: Symbiotic Surface |
Convoy
The Convoy game mode in Marvel Rivals also divides players into two groups – offense or defense. The attackers must push the convoy (or cart) to a particular destination, while the defenders must halt their progress at any cost.
Featured maps for this particular game mode in Marvel Rivals include the following:
Map Name |
---|
Yggdrasill Path |
Spider-Islands |
As such, there are a total of 8 maps featured in these game modes, as of the current build of Marvel Rivals.