The Verdansk update for Call of Duty: Warzone is finally here, and it brings with it a return of the classic battle royale map. This is quite the popular map, and its return to Warzone should mark for a new era in the otherwise declining series.
Naturally, the update brings with it enhanced visuals as well as refined gameplay, many of which will require tweaked PC settings in order to ensure an optimal experience. More on these optimal PC settings below.
Optimized PC settings for Call of Duty Warzone Verdansk

Display/Sustainability
- Display Mode: Fullscreen
- Display Monitor: Whatever is your primary monitor (only applicable to multi-monitor setups)
- Display Adapter: Select your dGPU in case you have a laptop
- Screen Refresh Rate: Select the maximum value here
- Display Resolution: Keep to your display’s native resolution
- Aspect Ratio: Automatic
- Display Gamma: Leave unchanged
- Gamma/Brightness: User preference
- Nvidia Reflex Low Latency: Only enabled on Nvidia hardware
- Eco Mode Preset: Custom
- V-Sync Gameplay: Off; always keep disabled
- V-Sync Menu: Off
- Custom Frame Rate Limit: Off; only enable if you have a handheld
- Reduce Menu Render Resolution: Optimal
- Pause Game Rendering: Off
- Reduce Quality When Inactive: Off
- Focused Mode: 100
- High Dynamic Range (HDR): Off by default; enable if you possess a proper HDR display
Quality
- Graphic Preset: Custom; we will be using our own presets here
- Render Resolution: 85
- Dynamic Resolution: Off
- Upscaling/Sharpening: FidelityFX CAS
- AMD FSR 3 Frame Generation: Off; if enabled causes additional latency
- VRAM Scale Target: 90
- Variable Rate Shading: On
- Texture Resolution: High; drop to Normal or Low if you have a weaker GPU with <8 GB VRAM)
- Texture Filtering Anisotropic: Ultra
- Depth of Field: Off
- Detail Quality: Normal
- Particle Resolution: Low
- Bullet Impacts: Enabled
- Persistent Effects: Off
- On-Demand Texture Streaming: Optimized
- Local Texture Streaming Quality: Normal
- Shadow Quality: Normal
- Screen Space Shadows: Off
- Occlusion and Screen Space Lighting: Off
- Screen Space Reflections: Off
- Static Reflection Quality: High
- Tessellation: Off
- Volumetric Quality: Low
- Deferred Physics Quality: Off
- Weather Grids Volume Quality: Off
- Water Quality: Off
Camera, FOV and Accessibility

- Motion Reduction Preset: Off
- Field of View (FOV): 100; user preference
- ADS Field of View: Affected
- Weapon Field of View: Wide
- 3rd Person Field of View: 90
- Vehicle Field of View: Wide
- World Motion Blur: Off
- Weapon Motion Blur: Off
- 1st Person Camera Movement: 50%
- 3rd Person Camera Movement: 50%
- 3rd Person ADS Transition: 3rd Person ADS
- Inverted Flashbang: Off; user preference
Apply these settings above for an optimized experience in the Verdansk map. Readers are free to experiment with settings on their own to come up with more personalized combinations as well.