There are a total of 33 Augemtns that you will get to unlock in League of Legends Swarm. Each of them has a unique effect on your character and will help buff them to make progression significantly easier the further you go in the Swarm narrative.
Enemies get significantly more challenging in later stages and on higher difficulties so you will need to have a firm grasp of which Augment does what for your champion.
Here is a list of all the Augments that are currently available in League of Legends Swarm along with their effects and how to unlock them.
How to unlock every Augment in League of Legends Swarm

Augment | Effect | How to unlock |
---|---|---|
Armor Up | Gain four armor for five seconds upon being dealt one instance of damage, stacking up to 10 times for a maximum of 40 armor, and refreshing on subsequent triggers. Stacks are removed at once when the duration ends. | Defeat Briar on The Outskirts in Extreme |
Bite Sized | Lose 30 percent size and 20 percent total health, but gain 20 percent movement speed and 36 ability haste. | Obtained by default |
Bullet-Mania | Reduce your damage dealt by 20 percent, but gain one Projectile Count every six level-ups. | As Seraphine, pick up 3 Battle Bunny Boons in one game |
Card Collector | Each Access Card picked up after equipping this Augment grants you five percent of damage. | Unlocked by default |
Celebration! | For eight seconds after leveling up, gain 25 percent damage, 30 percent movement speed, 60 percent area size, and 40 ability haste. | Win a game with Seraphine after completing a Miss Fortune Spire, a Yuumi Quest, and a Bel’Veth Trial |
Circle of Stats | Every eight seconds, gain the following stats, cycling in this order:1. 30 percent movement speed2. 40 ability haste3. 60 percent area size4. Three Projectile Counts5. 40 health regeneration | Sin as Seraphine with Projectile Count and Ability Haste |
Critical Expansion | Gain one percent area size for five seconds after dealing an instance of damage that critically strikes, stacking potentially infinitely. | Defeat Bel’Veth on Subterranean Lab on Extreme |
Cross Country | For every 10,000 units traveled, gain five percent damage, 10 percent maximum health, and 10 percent area size. | Defeat Rek’Sai on Warehouse District on Extreme |
Death and Taxes | Every enemy you kill has a two percent chance to drop some gold. | Unlocked by default |
Ebb And Flow | Cycles between -50 to +125 ability haste at a rate of 22 ability haste every two seconds. | Unlocked by default |
Elite Bomber | Deal 130 percent damage against elite monsters. Upon killing an elite, it drops a bomb on the ground that explodes over the area after a delay. | Defeat 20 Elite Enemies on Extreme |
Emotional Support Pet | Your summoned pets deal 150 percent damage. | Win a game with Illaoi after evolving Grizzly Smash |
Experienced Fighter | Gain 10 percent experience. For every Experience Orb you pick up, you gain two percent damage and two percent movement speed for one second. | Evolve 4 weapons at once with Briar or Aurora |
Gathering Speed | Lose 15 percent total movement speed, but gain three percent movement speed for every level up after equipping this Augment. | Unlocked by default |
Glass Cannon | Gain 40 percent damage but lose 40 percent total health. | Unlocked by default |
Heavy Hitter | Gain 50 percent damage, but lose 30 ability haste. | Unlocked by default |
Hoarder | Restore half percent maximum health for each gold you pick up. | Unlocked by default |
Immobile Immolation | For every half a second you stand still, your health incurs a cost of 60 (plus one for every trigger) to grant you 20 ability haste. Lose this bonus when you start moving again. | Evolve 5 weapons at once |
Juggernaut | Gain 20 armor, and half percent of damage for every one armor you have. | Win with Leona or Jinx after completing 2 Yuumi Quests |
Larger Than Life | Gain 30 percent size, gain 1.2 health regeneration, and increase your total health by 30 percent, but lose 15 percent of your total movement speed. | Unlocked by default |
Long Range | Deal 0-30 percent increased damage based on distance to the enemy (grants higher damage with higher distance to the enemy hit). | Unlocked by default |
Metabolic Overdrive | Heal every second equal to 12 percent of your maximum health, but lose 60 percent health. | Unlocked by default |
Mission Critical | Gain 10 percent critical chance and 30 percent critical damage, but your non-critical damage deals 20 percent less. | Complete Subterranean Lab on Yasuo with battle Bunny Crossbow and Critical Chance |
Pescatarian | Each enemy you kill has a 25 percent chance to drop a healing pack. | Unlocked by default |
Pick-Me-Up | Lose 80 percent of total pickup radius. Every 60 seconds, automatically vacuum all Experience Orbs and gold active on the map. | Unlocked by default |
Point Blank | Deal 0-30 percent increased damage based on distance to the enemy (grants higher damage with lower distance to the enemy hit). | Unlocked by default |
Ramming Runner | Gain 10 percent movement speed. Gain or lose one percent damage for every one percent bonus movement speed you acquire or lose, respectively. | Unlocked by default |
Regenerative Tissue | Picking up a healing pack additionally grants a half percent maximum health. | Defeat Aatrox on The Beachhead on Extreme |
Size Scrambler | On-cast grant Abilities or Weapons fired a random amount of area size between -20 percent and +60 percent. | Complete a Yuumi Quest |
Spray and Pray | Gain four Projectile Count, but deal 35 percent reduced damage. | Win as Xayah after completing 2 Bel’Veth Trials |
Ultimate Speed-Up | Your Ultimate Ability gains 100 ability haste. | Unlocked by default |
Uptime Upgrade | Gain 60 percent Duration. | Survive for 15 minutes on Hard |
With Haste | Gain one percent movement speed for every two ability haste you have. | Unlocked by default |