Act 2 of Jinx Fixes Everything “The Last Drop” is now live on the League of Legends client. Whereas in Act 1 of the mini-game, you are tasked to find objects to help Jinx make a mechanical left arm for Sevika, in Act 2 you are to fix the damage that Sevika has done to Vander’s old pub during her fight with Vi.
The ultimate goal is to get the Jukebox up and running and help Jinx play her favorite song on it. So if you are having trouble completing Act 2 of Jinx Fixes Everything in the MOBA, here is a guide that goes over all the necessary steps to round it out.
Note: The guide will contain spoilers for Act 2 of Arcane Season 2. So make sure you are up to date with the show before reading the rest of the article
How to complete Jinx Fixes Everything Act 2 in League of Legends
Here are all the steps that you will need to take to complete the Act of Jinx Fixes Everything in League of Legends:
Step 1: Turn the power back on

As soon as Act 2 starts the first thing you will need to do is turn the power back on in Vander’s old pub. To do this, interact with the power bok which is right in front of Jinx.
This will then open the panel revealing three empty tubes or canisters. Interacting with the buttons below each tube will fill it up with a green liquid. However, the rate at which the liquid is filled is different for each one of them.
The middle one fills the slowest with the one on the right filling up the fastest. The goal is to completely fill up the three tubes at the same time.
To pull this off activate the middle tube first, then when the liquid in it goes 1/4th of the total distance, activate the tube on the left. Now when the liquid in the middle tube reaches 3/4th of the total distance (like almost reaching the top) activate the tube on the left.
This might take a bit of trial and error before you get it right. But once you pull it off, you will light up The Last Drop.
Step 2: Fix the Jukebox

The next thing you will need to do is to fix the Jukebox that Sevika broke. Interact with it and you will notice that the pin on it is broken. Jinx will then prompt to head to the basement to find the part to repair it.
However, once you reach the door, you will notice that it’s locked. The key is at the bar, fetch it and then come back to open the basement door.
Now head to the back of the room and you will find Mr. Duddy, which is the dismantled head of a monkey toy that Jinx had once made as a kid. Interact with the head and keep clicking on the highlighted options inside it to slowly pull out the screws and secure the pin for the Jukebox.

Once you have the pin, head to the Jukebox and interact with it. Jinx will now find that the levers of the mechanism are broken and she will need spare handles for them.
For the next step make your way up the stairs which are beside the bar and go right. You will find a mechanism that has levers on it. Interact with it and Jinx will break the levers off from it.
Now take the levers back to the Jukebox to finally fix it. However, Jinx’s favorite song is missing, and she feels that Silco must have hidden it away in his office.
Step 3: Crack code to the safe in Silco’s Office

Head up the stairs again but this time go left and interact with the door to finally reach Silco’s office. You will find a safe there to the left, near the desk, with the numbers 3,2, and 1 inscribed on it. That is not the code to the safe.
The code to the safe in Silco’s office in Jinx Fixes Everything Act 2 is: 937. Once you input it, the safe will open and you will have access to the music disc that is inside.

You will find hints of the code on the wall which is opposite the safe. There is a large map stung up there with photos of key points of interest that deal with a large part of the lore in Arcane. 937 refers to the place where Vander tried to drown Silco, when you hover over the photos of that area Jinx will say that this is where Silco became Silco.
After obtaining the disc head back to the Jukebox one last time and play Jinx’s favorite song “Our Love”. This will then round out Jinx Fixes Everything Act 2 in League of Legends.
You will also receive 300 Blue Essence for solving the puzzles.
If you are done with Act 2, here is how you can close Jinx Fixes Everything Act 3.