League of Legends patch 14.14 early notes is now live. Riot Goes over some of the changes in the preview that players can expect to hit the Rift when the official update finally drops next week.
Some of the biggest highlights of the patch are the buffs that will be making their way to Zed, Jayce, and Aphelios. Nerfs will be hitting Brand, Corki, Tristana, and Rumble. Warmog’s Armor will also see some nerfs as it has been working a bit too well for tanks and bruisers in the current meta.
Below are all the changes that you can expect from League of Legends patch 14.14.
League of Legends patch 14.14 pre-notes
Before going into the notes it’s important to keep in mind that the names and changes listed below are tentative. Riot Games will first try them out in the LoL PBE before shipping them out with the official 14.14 update.
1) Champion Buffs
Aphelios
- Q Damage: 50-110 + 26-35% AD → 50-140 + 32-50% AD (Binding Eclipse)
- Q Damage: 31-100 + 40-60% AD → 35-125 + 42-60% AD (Sentry)
- Q Damage: 10-40 + 20-35% AD → 10-40 + 22-40% AD (Onslaught)
Cho’Gath
- Q Damage: 80-320 → 80-340 — E Damage: 22-82 → 20-100
Jayce
- Ranged Q Damage: 55-330 + 120% BAD→ 60-335 +125% bAD
Sion
- W Damage: 40-140 + 10-14% Target HP → 40-140 + 14% Target HP
Smolder
- Q Damage: 15-55 → 20-60
Teemo
- Passive: Removed 0.25s of variance in stealth timing. ~0.125s faster stealth
Zed
- Q Damage: 70-210 → 80-220
- E Refund: 2s → 3s
2) Champion Nerfs
Bel’Veth
- Attack Range: 175 → 150
- R Bonus Attack Range: 50 → 75
Brand
- E Damage: 60-160 → 55-155
- E Cooldown: 12-8 → 13-9
Corki
- Base Health: 640 → 610
Jax
- E Cooldown: 15-9 → 17-9
Kindred
- Q AS: 35% → 30%
- Q AD Ratio: .75 → .65
Lillia
- Multi-Champion Healing: 33% each (max 232%) → 15% each (max 160%)
Nidalee
- R-W Damage: 60-210 + 30% AP→ 55-190 + 30% AP + 50% AD
- R-E Damage: 80-260 + 45% AP + 40% AD → 70-250 + 40% AP + 70% AD
Rumble
- Q Damage: 125-185 + 6-10% Target HP → 80-180 + 6-10% Target HP
- Minion Mod: 55-75% → 70%
- Minion execute improved
Tristana
- Base Mana: 250 → 350
- Q Mana: 0 → 50
- W Mana: 60 → 50
Zyra
- Plant Damage: 16-84 + 18% AP→ 15-75 + 20% AP
- Monster Bonus: 60-100 → 50-100
3) Champion Adjustments
Aurelion Sol
- Q Initial Mana Cost: 7.5-12.5 → 30-50 (Full channel cost Unchanged)
- Q Persistent Mana Cost: Every half second starting 0.5s into the channel → Every quarter second, starting 1.25s into the channel Q Mana cost during W: Unchanged
- W Range: 1200u (+7.5 per Stardust) → 1500-1900u (+7.5 per Stardust)
- E Mana Cost: 80-100 → 80
- E Slow: Non-Champions are slowed to O MS → Lane Minions and Jungle Monsters are slowed to O MS
- R Falling Star Damage: 150-350 (+65% AP) → 150-350 (+75% AP
- R The Skies Descend Multiplier: Unchanged (125% of Falling Star Damage)
- R The Skies Descend Shockwave Multiplier: 100% of Falling Star Damage ➡ 90% of Falling Star Damage
Hecarim
- HP Growth: 99 → 106
- W Duration: 5s → 4s
- W healing: 20% → 25% – W CD: 16-14 → 14
- E CD: 18 → 20-16 PAS: 7/13.5/20% at 1/7/13 →7-25% linearly from 1-18
Irelia
- AD/lvl: 43.5
- R CDR for Q: 0.5/1.5/2.5 → 0.5/1/1.5
Milio
- P Damage: 15% Ally AD, then 15-50 (+20% AP) as a DoT → 7/11/15% Ally AD (Levels 1/6/9), then 10-50 (Levels 1-18) (+20% AP) as a DoT Q Cooldown: 12 → 10
- Q Range: 1000u → 1200u
- NEW Q Mana Refund: Hitting at least one enemy champion with Super Mega Fire Kick refunds 50% of its mana cost W Recast Range: 700u 3000u
- W Move Speed: Cozy Campfire is slower when following targets that are more than 2500u from Milio
- E Shield: 60/90/120/150/180 (30% AP) → 45/75/105/135/165 (+45% AP)
4) System Adjustments
Absorb Life Heal
- 2-20 linear →1-23 scaling
- Nerfed levels 1-12, Buffed levels 13-18
Warmog’s Passive HP Threshold
- 1300 → 1500
League of Legends patch 14.14 release date
LoL patch 14.14 is expected to go live next week and will be officially releasing on the Rift on July 17, 2024.