League of Legends patch 14.16 notes are now live, and Riot Games has revealed some of the changes that are making its way to the MOBA. One of the biggest highlights of the patch is the changes to Death Timers which will be receiving small tweaks from level 1-to-9.
Additionally, Azir buffs will be on the cards along with nerfs to Corki. Lucian and Senna will be receiving adjustments as well, with he latter enjoying a mini-rework to her kit.
Here is a list of all the changes that are going live in League of Legends with patch 14.16.
League of Legends patch 14.16 official notes

1) Matchmaking Improvements
- Recently a lot of player feedback around issues surrounding the balance of blue side, red side and off-role balance. In this patch, Riot is making changes to better match off roles, including matching secondaries as if they were off roles. They have also made some improvements to make team vs team balance feel fairer and not repeatedly place the same players on the same teams (especially at the top of the ladder).
- Increased off-role parity, both teams should now have a more similar amount of players autofilled or placed into their secondary roles
- Reduced how large LP gaps could be between players in a game
- Decreased the red vs blue side imbalance, especially in higher MMRs
2) Boosting and Ranked Manipulation Penalties
- As of this patch will be increasing the penalties for first-time offenders participating in malicious forms of ranked manipulation such as account boosting, win trading, and de-ranking.
- Previously, a “warning” ban for first-time offenders was short enough so players at high ranks could return before ranked decay kicked in. Now the penalty will last a full 30 days, ensuring that these accounts will decay.
- The penalty for a second offense is still a permanent ban.
3) Career Stats Profile
- Remove from the client
4) LoL 14.16 Champion changes
Azir

Base Stats
- Health Regeneration: 3.5 ⇒ 5
- Base Armor: 22 ⇒ 25
Corki

Q – Phosphorus Bomb
- Mana Cost: 60/65/70/75/80 ⇒ 80 at all ranks
- Cooldown: 8/7.5/7/6.5/6 ⇒ 9/8.5/8/7.5/7 seconds
Katarina

Q – Bouncing Blade
- Damage: 80/110/140/170/200 (+35% AP) ⇒ 80/120/160/200/240 (+45% AP)
E – Shunpo
- Damage: 20/35/50/65/80 (+40% AD) (+25% AP) ⇒ 20/30/40/50/60 (+40% AD) (+25% AP)
R – Death Lotus
- On-Hit Effectiveness: 30/35/40% ⇒ 25/30/35%
Lucian

Passive – Lightslinger
- Vigilance Damage: 15 (+15% total AD) ⇒ 15 (+20% total AD)
Q – Piercing Light
- Damage: 95/125/155/185/215 (+60/75/90/105/120% bonus AD) ⇒ 85/115/145/175/205 (+60/75/90/105/120% bonus AD)
Orianna

Q – Command: Attack
- Damage: 60/90/120/150/180 (50% AP) ⇒ 60/90/120/150/180 (55% AP)
Qiyana

Base Stats
- Base Armor: 28 ⇒ 31
Q – Edge of Ixtal / Elemental Wrath
- Damage: 50/85/120/155/190 (+75% bonus AD) ⇒ 60/90/120/150/180 (+90% bonus AD)
- Bonus Damage to Monsters: 50% ⇒ 75%
W – Terrashape
- Bonus On-Hit Damage: 8/22/36/50/64 (+10% bonus AD) (+45% AP) ⇒ 8/16/24/32/40 (+10% bonus AD) (+45% AP)
R – Supreme Display of Talent
- Damage: 100/200/300 (+170% bonus AD) (+10% of target’s maximum health) ⇒ 100/200/300 (+150% bonus AD) (+10% of target’s maximum health)
- Monster Damage Cap: 500/750/1000 (+150% bonus AD) ⇒ 500/750/1000 (+125% bonus AD)
Senna

Base Stats
- Attack Speed Growth: 4% ⇒ 2%
Passive – Absolution
- Critical Strike Chance per 20 Stacks: 10% ⇒ 8%
Q – Piercing Darkness
- Healing: 40/50/60/70/80 (+30% bonus AD) (+40% AP) (+160% Lethality) ⇒ 40/60/80/100/120 (+40% bonus AD) (+80% AP)
- Slow: 15% (+0.1% per bonus AD) (+0.06% per AP) ⇒ 15% (+0.15% per bonus AD) (+0.1% per AP)
W – Last Embrace
- Root Duration: 1/1.25/1.5/1.75/2 ⇒ 1.25/1.5/1.75/2/2.25 seconds
R – Dawning Shadow
- Shield: 100/150/200 (+40% AP) (+1.5 per Mist collected) ⇒ 120/160/200 (+70% AP) (+1.5 per Mist collected)
Miscellaneous
- Now that Black Cleaver now always applies a stack on-hit, this means Senna applies 2 stacks on Auto and Q
Skarner

Base Stats
- Base Health: 610 ⇒630
- Base Attack Damage: 60 ⇒ 63
Q – Shattered Earth / Upheaval
- Bonus AD Ratio: 60% ⇒ 75%
Sylas

Base Stats
- Base Health: 575 ⇒ 600
Passive – Petricite Burst
- Damage to Primary Target: 130% AD (+25% AP) ⇒ 130% AD (+30% AP)
W – Kingslayer
- Damage: 65/100/135/170/205 (+70% AP) ⇒ 75/110/145/180/215 (+70% AP)
Syndra

R – Unleashed Power
- Damage per Orb: 90/130/170 (+17% AP) ⇒ 100/140/180 (+17% AP)
Vi

Q – Vault Breaker
- Minimum Damage: 45/70/95/120/145 + 80% bonus AD ⇒ 50/75/100/125/150 + 80% bonus AD
- Maximum Damage: 90/140/190/240/290 + 160% bonus AD ⇒ 100/150/200/250/300 + 160% bonus AD
Wukong

Passive – Stone Skin
- Bonus Armor: 5-9 (based on level) ⇒ 6-10 (based on level)
E – Nimbus Strike
- Bonus Attack Speed: 35/40/45/50/55% ⇒ 40/45/50/55/60%
5) LoL 14.16 Item updates
Black Cleaver
- Black Cleaver no longer prevents champions from applying two stacks for basic attacks and abilities that apply after on-hit effects (e.g. Senna).
Blade of the Ruined King
- Attack Damage: 55 ⇒ 50
- Attack Speed: 30% ⇒ 25%
- On-Hit Damage: 9% (melee) / 6% (ranged) ⇒ 10% (melee) / 6% (ranged)
Doran’s Blade
- Health: 100 ⇒ 80
- Life Steal: 3.5% ⇒ 3%
6) LoL 14.16 Death Timers and Deathguards updates
Death Timers
- Level 1: 6 ⇒ 10 seconds
- Level 2: 6 ⇒ 10 seconds
- Level 3: 8 ⇒ 12 seconds
- Level 4: 8 ⇒ 12 seconds
- Level 5: 10 ⇒ 14 seconds
- Level 6: 12 ⇒ 16 seconds
- Level 7: 16 ⇒ 20 seconds
- Level 8: 21 ⇒ 25 seconds
- Level 9: 26 ⇒ 28 seconds
Death-guards
- Decaying Movement speed: 66.67% decaying movement speed over 5 seconds ⇒ 66.67% decaying movement speed over 8 seconds
- Fountain Range: The range of the fountain for when deathguards start ticking down has been made more generous
ARAM 14.16 updates
Buffs
- Aurora: Ability Haste: 0 ⇒ 10
- Diana: Damage Dealt: 100% ⇒ 105%
- K’Sante: Damage Dealt: 100% ⇒ 105%
- Maokai: Healing Done: 80% ⇒ 90%
- Olaf: Damage Dealt: 100% ⇒ 105%
- Rakan: Damage Taken: 100% ⇒ 95%
- Sion: Ability Haste: -20 ⇒ -10
Nerfs
- Kalista: Total Attack Speed: 2.5% ⇒ 0%
- LeBlanc: Tenacity: 20% ⇒ 10%
- Lee Sin: Healing Done: 120% ⇒ 110%
Mythic Shop Rotation
Now Available
- Prestige Inkshadow Yasuo
- Prestige K/DA ALL OUT Kai’Sa
- Prestige Lunar Beast Fiora
- Prestige True Damage Qiyana
- Prestige T1 Jayce
Leaving the Mythic Shop
- Prestige Eclipse Knight Senna
- Prestige DRX Aatrox
- Prestige Firecracker Vayne
- Prestige Debonair Brand
Bugfixes & QoL Changes
QoL Improvements
- By popular demand from players, champion Mastery Points have been added back to the loading screen! You can now have your opponents quake in their boots as they witness each and every Mastery Point you’ve managed to accumulate.
Bugfixes
- Units affected by charm can no longer act for a brief period when another crowd control effect should prevent them.
- Fixed a bug that caused Senna’s E VFX to repeatedly play in spectator mode.
- Fixed a bug that caused Aurora’s Q to not grant stacks for Electrocute, Phase Rush, or Conqueror if it was used shortly before or after her E.
- Fixed a bug where players could get both Triple Tonic and Biscuit Delivery from the same row if they took Hexflash but not Summoner Flash
- Fixed multiple bugs that caused several SFX and VFX to be visible/audible from the Fog of War.
- Fixed a bug that caused Alistar’s W to grant him passive stacks if used against CC immune enemies.
- Fixed a bug that caused Rell’s Q to grant two stacks of her passive if it was empowered by her E.
- Fixed a bug that caused Leona’s E auto attack reset to not trigger Electrocute, Phase Rush, or Conqueror.
- Fixed a bug that caused Yorick’s R to not benefit from Malignance’s ultimate cooldown reduction.
- Fixed a bug that caused Cassiopeia’s E heal to treat jungle monsters as champions.
- Fixed a bug that caused Scuttle to transform into Void Scuttle visually, but underneath her shell she was actually just a normal scuttle. She will now properly be a Void Scuttle inside and out (and gameplay wise).
- Fixed some bugs that caused Neeko and her clone to sometimes display different VFX.
- Fixed a bug that caused Sudden Impact to go on cooldown in the event it was triggered but not used.
- Fixed a bug that caused Aurora’s R to sometimes interrupt dashes that were used to get inside of her zone.
- Fixed a bug that caused Rift Herald to charge into a tower twice if it was spawned near a tower that was destroyed nearby while spawning.
- Fixed a bug where Locket of the Iron Solari would display an aura icon that would do nothing.
- Fixed a bug that caused Aurora’s Passive, W, and R to not extend her passive’s duration.
- Fixed a bug that caused Varus’ Q to cast in a different direction if used while ending a long distance movement.
- Fixed a bug that caused Taliyah to fall off of her wall if she used a consumable while riding.
- Fixed a bug that caused Aurora’s R VFX to remain invisible in the Fog of War unless the opponent could see the center of the ability.
- Fixed a bug that caused Sylas to not keep Master Yi and Jax ultimate passives for the duration of the active spells.
- Item damage effects no longer grant stacks of Spear of Shojin and no longer benefit from the bonus damage.
- Sterak’s Gage no longer provides an invisible 25% size when triggered (sorry Tahm).
- Neeko no longer displays Mountain Soul or Sunfire aura VFX when disguised as a non-champion or as her clone.
- Hextech Alternator no longer triggers other item effects.