Yakumo and Nuwa are a main story boss duo that you encounter mid-way into the narrative in Shin Megami Tensei 5‘s Canon of Vengeance route. You will face off against them in Jozoji Temple, where the pair will block you from destroying Agrat’s Magatsuhi pool as they want to lure the Qadištu into a trap once they come to collect it.
You will be joined by Yuzuru in this fight, and the encounter can be quite challenging if you do not have the proper party setup. While she comes with good Force skills, Nuwa will usually rely on support skills to buff Yakumo.
Yakumo, on the other hand, has some hard-hitting strength-based attacks that can one-shot your entire party if you are not careful.
Here is a guide on how you can make the Nuwa and Yakumo Encounter significantly more manageable in Shin Megami Tensei 5 Vengeance.
Nuwa Weakness and Resistance in Shin Megami Tensei 5 Vengeance
Nuwa Elemental Weaknesses and Resistances
Element | Resistance/Weakness |
---|---|
![]() | – |
![]() | Weak |
![]() | – |
![]() | Resist |
![]() | Repel |
![]() | – |
![]() | Resist |
Nuwa’s Status Ailments Resistances
Status Effect | Resistance/Weakness |
---|---|
![]() | Resist |
![]() | Resist |
![]() | Block |
![]() | Resist |
![]() | Resist |
![]() | Resist |
Nuwa Skill Proficiencies in Shin Megami Tensei 5 Vengeance
Elemental
Element | Proficiency |
---|---|
![]() | +2 |
![]() | -5 |
![]() | – |
![]() | – |
![]() | +4 |
![]() | – |
![]() | – |
Other Statuses
Status | Proficiency |
---|---|
![]() | – |
![]() | – |
![]() | +2 |
![]() | – |
Nuwa skills in Shin Megami Tensei 5 Vengeance

Firmament Restoration (Innate Skill):
- When the user Resists or Nulls an attack 2 times or more, add 1 Press Turn Icon at the start of the user’s next turn.
Dancing Stike (+2):
- (Unique): 3 medium Physical attacks to 1 foe. High chance of landing Critical Hits.
Zandyne (+4):
- Heavy Force attack to 1 foe.
Mazandyne (+4)
- Heavy Force attack to all foes.
Matarukaja
- Raises Attack of all allies by 1 rank for 3 turns.
Dekaja
- Remove stat buff effects from all foes.
Concentrate:
- Greatly increases the damage of the next Magic-based attack from self
Omagatoki Critical:
- All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.
Yakumo Weakness and Resistance in Shin Megami Tensei 5 Vengeance
Yakumo Elemental Weaknesses and Resistances
Element | Resistance/Weakness |
---|---|
![]() | Resist |
![]() | – |
![]() | – |
![]() | Resist |
![]() | – |
![]() | – |
![]() | Weak |
Yakumo’s Status Ailments Resistances
Status Effect | Resistance/Weakness |
---|---|
![]() | Resist |
![]() | Resist |
![]() | Resist |
![]() | Resist |
![]() | Resist |
![]() | Resist |
Yakumo Skill Proficiencies in Shin Megami Tensei 5 Vengeance
Elemental
Element | Proficiency |
---|---|
![]() | +3 |
![]() | – |
![]() | – |
![]() | +2 |
![]() | – |
![]() | – |
![]() | -2 |
Other Statuses
Status | Proficiency |
---|---|
![]() | – |
![]() | – |
![]() | – |
![]() | – |
Yakumo skills in Shin Megami Tensei 5 Vengeance

True Aim (Innate Skill):
- Greatly raises attack Accuracy
Galvanic Slash (+3):
- Heavy Strength-based Electric attack to 1 foe.
Critical Slash (+3):
- Weak Physical attack to 1 foe. Low accuracy, but always lands Critical Hits.
Deathbound (+3):
- Medium Physical attack to all foes.
Critical Aura:
- Medium Physical attack to all foes.
Omagatoki Critical:
- All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.
How to beat Yakumo and Nuwa in Shin Megami Tensei 5 Canon of Vengeance
1) Focus on Nuwa first
Nuwa’s Matarukaja and Dekaja are very annoying to deal with. She will buff Yakumo while removing all of the status buffs that you have put on your party. This makes the fight considerably harder than it needs to be.
No focus down Nuwa as soon as the fight starts. She is weak to fire and a party member like Yoko who has strong Fire skills can make this fight considerably easier. Once Nuwa is down, Yakumo will be much more manageable.
2) Make sure to have Phys Block
Another reason why Yoko is a solid pick for the encounter is because of her Phy Block skill. Yakumo mainly does Physical attacks like Deathbound and Critical Slash. He will occasionally throw in a Galvanic Slash, so making good use of Phy Block can help consume their press turns.
However, do keep in mind that Phy Block takes a lot of MP to cast. So make sure you have enough Chakra Drops and Pots to keep Yoko topped up.

3) Make good use of Yuzuru
Yuzuru is capable of drawing enemy aggro. This will let him be the primary target for enemy attacks like Dancing Strike, Galvanic Strike, Critical Slash, and Zanma. So make sure to use as many Evasion and Defence buffs on him as possible.
Additionally, if you have Onyankopon on the team you can unlock his Tetrakan and and put it on Yuzuru every round as long as he is drawing aggro. This will let him repel Physical attacks.
4) Stock up on Force and Elec Dampeners
After they gather Magatsuhi, Nuwa will in most cases go for a Mazandyne while Yakumo will settle for Deathbound or Galvanic Strike. So when you see them activating Omagatoci: Critical make Yoko use Phy Block and make the Nahobino and Yuzuru use Force and Elec Dampeners.
You will be able to buy the Dampeners from Gustave, so make sure to stock up on them before starting the fight. Once you black the in coming attack, you will completely consume their press turns.
Best demons for beating Nuwa and Yakumo in Shin Megami Tensei 5 Canon of Vengeance
Best Support:
- Yoko
- Yuzuru
- Onyankopon
- Kushinada-Hime
Yoko is a must-pick for the fight because of her Phy Block. Yuzu is also capable of soaking up most of the damage that Nuwa and Yakumo throw at you.
Support alternatives for the fight will be Onyankopon because of his Tetrakarn and Kushinada-Hime as with the proper fusion you can have Dekaja, Masakukaja, Marakukaja, and Matarunda on her.

Best Healers:
- Kushinada-Hime
- Tao
- Dominion
- Sarasvati
All of these party members are great at healing the team. Kushinada Hime and Tao in particular will be able to heal up your entire team. So if you are taking massive damage from Deathbound and Mazandyne, they will be able to top you right up.
Best Damage:
- Nahobino
- Yoko
- Flauros
- Orobas
Phy Bock is not the only thing you should be relying on Yoko for. She has good Dark and Fire skills which Nuwa and Yakumo are weak to. Additionally, if you are building a Mage on Nahobino and have been maxing out the elemental affinities then they will be able to do a lot of damage.
Additionally, both Flauros and Orobas have Fire and Dark skills with an affinity towards them. So if you ar lacking damage threats on the team, you can always use them for the extra DPS.

Once you have beaten Nuwa and Yakumo, you will then be able to continue with the rest of the story in Atlus‘ RPG.