The League of Legends Season 14 rendition of Arena has introduced a lot of new changes and Augments to the mode. It plays out very differently than what it did in season 13, and the new Augments have made certain champion duos quite overpowered.
With over 140 Augments in the mode, not all of them are viable for the best champions in Arena. Some Augments are better than others, and our list today will go over some of the best that you should be picking if you are serious about winning more games in League of Legends Arena.
15 most overpowered Augments in League of Legends Arena 14.10
The best Augments in Arena grant skills that help champions cover some of their weaknesses during 2v2 situations. They give a lot of scaling and sustain, and perfectly fit the best picks in Riot’s MOBA.
1) Blood Brothers
- Gain Darius’s passive Hemorrhage
- Attacks and damaging abilities cause the target to Hemorrhage, dealing physical damage over 5 seconds and stacks up to 5 times.
- Draven gets Attack Damage at 5 Hemorrhage stacks
The perfect Augment for most Bruisers and ADC champions, especially Draven.
2) Holy Fire
- Your healing and shielding apply an infinitely stacking burn to nearby targets.
- Deal 1% to 7% max health damage over 5 seconds
Fits champions that have a lot of shields and sustain.
3) Thread the Needle
- Gain 25% Armor Penetration and Magic Penetration
This is the best Aena Augment for both AP and AD carries.
4) First-Aid Kit
- Get 25% Heal and Shield Power
First-Aid Kit goes well with Holy Fire and fits champions with a lot of sustain and utility.
5) Sonic Boom
- Buffing, Healing, or Shielding your ally deals damage and slows enemies surrounding them
Sonic Boom is more for Support champions like Yumi, Karma, and Morgana.
6) Spellwake
- Hitting an enemy with abilities creates a blast that deals magic damage from you to the location where you hit them.
A great Augment for poke champions like Ezreal.
7) All For You
- Your Heals/Shields are 40% stronger when used on your duo partner
Another great Augment for support champions.
8) Big Brain
- At the start of each round again 3 Shield for every 1 Ability Power
One of the best Arena Augment for AP carries and mages.
9) The Brutalizer
- 25 Attack Damage
- 10 Ability Haste
- 10 Lethality
The Brutalizer is best used on AD assassins and carries like Samira who scale with Lethality.
10) Outlaw’s Grit
- After using a Dash, Leap, Blink, or Teleport ability you get 12 Armor and Magic Resist.
- This stacks up to 5 times.
The perfect Augment for champions with a lot of mobility.
11) Critical Heal
- Your Heals and Shields can Critically Strike.
- Gain 20% Crit chance
A great Augment for champions with a lot of shield and heaal abilities.
12) Lightning Strike
- Gain Attack Damage scaling with your Attack Speed
One of the best Augments for on-hit carries like Master Yi, Varus, Vayne, and Kog’Maw.
13) Mitchful Thinking
- Gain 70 Ability Power
Best Arena Augment for Mages.
14) It’s Killing Time
- After casting your Ultimate, Mark all enemy champions for death.
- The Mark stores 40% of the damage dealt to them.
- Detonates with the stored damage after 5 Seconds (8 second cooldown)
It’s Killing Time fits champions who have ultimates that hit multiple enemies, like Brand.
15) Rabble Rousing
- Using an ability heals you for 1% of your total HP
Perfectly fits champions who rely heavily on abilities and cooldowns. Perfect for Ezreal.