Best Dragon Age Veilguard PC settings

The newest entry in the Dragon Age franchise, Veilguard is finally out for both PC and consoles. The PC port of the game brings with it many options to tweak graphical settings – in addition to the latest upscaling techniques such as DLSS and a custom version of AMD‘s FSR 2.2.

However, in order to squeeze the most frames out of your PC you will have to adjust the graphics settings – which will be discussed below.

Optimized Dragon Age The Veilguard PC settings

PC settings for Dragon Age the Veilguard

Display

  • Active Monitor: Set this to the monitor you wish to render the game on (only applicable to multi-monitor setups)
  • Window Mode: Fullscreen; Windowed is also an alternative
  • Screen Resolution: 1920×1080; alternatively, set to your display’s native resolution
  • Refresh Rate: 144 Hz; set this to your display’s maximum refresh rate
  • Frame Rate Limit: Off
  • V-Sync: Off; always keep this disabled
  • Triple Buffering: Off; related to V-Sync, best to keep disabled
  • Brightness: Keep at the default value of 50%
  • Contrast: Keep at the default value of 50%
  • Enable HDR: On; disable if your display lacks HDR support
  • HDR Calibration: Adjust as per user preference
  • Upscale Method: Choose between DLSS or a custom AMD FSR 2.2; DLSS is exclusive to Nvidia RTX GPUs
  • Upsample Quality: Balanced; drop to Performance for lower-end systems
  • Frame Generation: Enabled for more FPS at the cost of some latency during sub 60 FPS gameplay
  • Nvidia Reflex: Enable if your possess an Nvidia RTX GPU
  • Anti-Aliasing: Disabled/Off for FSR/DLSS
  • Render Scale: 100%; leave unchanged since we are using FSR/DLSS
  • Dynamic Resolution Scaling: On
  • Target Frames Per Second: 60
  • Minimum Resolution Scale: 85%; can be lowered further for weaker systems

Graphics

  • Graphics Preset: Custom
  • Texture Quality: High; lower if you have a card with less than 8 GB of VRAM
  • Texture Filtering: High
  • Lighting Quality: High; lower for weaker systems
  • Contact Shadows: On
  • Ambient Occlusion: SSAO
  • Screen Space Reflection: Off; very resource intensive
  • Volumetric Lighting: Low
  • Sky Quality: Low; minor differences
  • Ray-Traced Reflections: Off
  • Ray-Traced Ambient Occlusion: Off
  • Ultra Ray Tracing: Off; all ray tracing settings should be kept disabled for performance
  • Level of Detail: High
  • Strand Hair: Off; very resource intensive
  • Terrain Quality: High
  • Terrain Decoration Quality: Low
  • Visual Effects Quality: High
  • Depth of Field: Cinematics only; personal preference
  • Vignette: Off
  • Motion Blur: Off; personal preference
  • Post Processing Quality: Low
  • Field of View: 110%

The combination of settings above should result in a 60+ frames per second output on average. The PC port is relatively well-polished and should present no issues.

Dipan Saha
Dipan Saha
Dipan Saha is a Journalist at Backdash. He has a Master's degree in Zoology, and a love for technology. Dipan also enjoys playing through a variety of hack-and-slash video games in his spare time, in addition to keeping up with the latest developments in tech.

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