The League of Legends patch 25.10 preview is now live, and Riot Games has gone over some of the champion balance updates that they will be introducing to the MOBA. The biggest highlight of 25.10 is the nerfs making their way to Naafiri, Xin Zhao, Yuumi, and Lulu. These picks have been incredibly powerful in solo-queue and proplay, and hopefully, they will be a bit more balanced when the upcoming patch goes live.
Apart from the nerfs, Cho’Gath, Senna, and Smolder will be receiving a lot of buffs this time around. With Vi getting a fair bit of adjustments to her kit.
When it comes to items, most Mage Items in the game are up for significant adjustments. These changes are likely to introduce a good bit of shift in the mid-lane meta.
League of Legends patch 25.10 pre-notes
Before moving on to the list of proposed changes for LoL patch 25.10, it’s important to note here that Riot will be testing the tweaks out in the PBE test servers before officially releasing the patch next week.
1) Champion Buffs
- Cho’Gath
- Senna
- Smolder
2) Champion Nerfs
- Fiddlesticks
- Kayne
- Lulu
- Naafiri
- Xin Zhao
- Yuumi
3) Champion Adjustments
- Vi
4) System Buffs
- Unsealed Spellbook
5) System Adjustments
- Mage Items
When talking about the upcoming Mage Item changes, Riot Games states the following:
“Our goals are to make each of the archetype builds more balanced against each other and more satisfying (eg, haste builds, burst builds, burn builds, etc.). We’re also trying to make items more viable for users and balance more holistically with this in mind (eg, Rocketbelt on assassins). While Liandry’s being strong was the catalyst for all of this, just nerfing it would leave AP items in a generally underpowered and unsatisfying state (Liandry’s was the main thing propping the class up). Nerfing Liandrys and buffing competitors will also make some of the meta driving items weaker by association as they’re frequently built together (eg, ROA).”
They continue,
“We’re also trying to give different AP classes clear power curves and times to be powerful relative to each other. For example, on 1 item, Assassin and fighter-oriented items are geared to be cheaper spikes that have worse multiplicative scaling properties (less AP, worse slot efficiency, for example). Control/Artillery Mage items, by contrast, are a bit more expensive, but as a result, the 2-item spike is quite strong due to the multiplicative nature and high AP values. ADCs are strong at 3 items as a result, etc. This will give the game more texture with role agency being distributed in a more sustainable manner and clearly understandable hierarchies for when champs are strong/weak.”
When is League of Legends patch 25.10 releasing?
LoL patch 25.10 is set to go live on the Rift on May 14, 2025. It will also be the patch that introduces the new temporary game mode, Brawl, to the League of Legends client. There are no towers and a nexus in Brawl. This game mode is purely designed for non-stop action in a short span of time where the goal is to take the enemy team’s health down to zero though various means.