Massive Mel changes to hit League of Legends patch 26.03

Mel will be seeing a significant number of changes to her kit in League of Legends patch 26.03. She is going to get a slight overhaul with how her abilities interact with champions while receiving a significant number of nerfs and buffs to them.

Some of the changes have already made their way to the PBE servers, which are listed below. So do take them with a grain of salt, as Riot will likely keep tuning them before they are officially shipped next month.

Mel PBE changes for LoL patch 26.03

Here are the Mel changes:

Base Stats

  • Remove outlier stat reducing attack speed value
  • [BUFF] Attack Speed Ratio :: 0.4 >>> 0.625

P – Overwhelm

  • Lower high reliability damage output
  • [NERF] Overwhelm Projectile Damage :: 8-50 + 5% AP >>> 8-25 + 3% AP
  • Total per Cast :: 24-150 + 15% AP >>> 24-75 + 9% AP
  • [CHANGE] Reduced visual clutter by no longer displaying passive mark on non-champions for enemies
  • [BUGFIX] Fixed certain champion spawned units dying to Overwhelm from an unempowered basic attack
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Q – Radiant Volley

  • Provide a strong opportunity to dodge this spell at long ranges, moving towards Q max first
  • [CHANGE] Stronger area telegraph visual
  • [NERF] Cast Time:: 0.25s >>> 0.4s
  • [NERF] Projectile Speed:: 4500 >>> 3800
  • [NERF] Explosion Radius:: 230 >>> 200
  • [NERF] Area Spread:: 30 >>> 25
  • [NERF] Damage type is now DoT AoE (reduced effectiveness in resetting Arcane Comet)
  • [BUFF] Channel Time:: 0.75s >>> 0.5s
  • [BUFF] Mana Cost:: 70/80/90/100/110 >>> 70/75/80/85/90
  • [BUFF] Minion Damage:: 75% >>> 100%
  • [CHANGE] Now deals additional damage the first time an explosion hits; reduced subsequent hit damage
  • Initial Hit :: 55/80/105/130/155 + 50% AP
  • Subsequent Hits :: 5/6/7/8/9 + 5% AP
  • Total Damage :: 85/122/161/202/245 + 75-95% AP
Mel Medarda League of Legends

W – Rebuttal

  • Give enemies clearer counterplay options and remove some outsized interactions
  • [NERF] No longer provides damage immunity
  • Now provides 80/110/140/170/200 + 60% AP Shields
  • [NERF] Physical damage reflected is reduced by 30% before magic damage conversion
  • [CHANGE] Now destroys projectiles that target each unit in an area instead of reflecting them when those projectiles aren’t targeting Mel; affected abilities:
    • Ryze E
    • Brand E
    • Katarina R
    • Samira R
    • Yunara Q
    • [BUFF] Decaying Move Speed:: 30% >>> 40%
    • [BUFF] Decaying Move Speed now lasts 1.5s (up from 0.75s)

E – Solar Snare

  • Lower low clarity impact cases, move away from E max first
  • [NERF] Root Missile Radius:: 80 >>> 70
  • [NERF] End of Travel Linger Duration:: 0.5s >>> 0.25s
  • [NERF] DoT Radius:: 260 >>> 230
  • [NERF] Cast Range:: 1050 >>> 1000
  • [BUFF] Projectile Speed:: 1000 >>> 1100
  • [BUFF] Root Duration :: 1.1/1.2/1.3/1.4/1.5s >>> 1.5s
  • [BUFF] Damage:: 60/100/140/180/220 >>> 60/105/150/195/240
  • [BUFF] DoT Damage Per Second :: 16/26/36/46/56 >>> 16/28/40/52/64
  • [BUGFIX] No longer visually pops at the end when descending terrain
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The Mel changes are set to go live with League of Legends patch 26.03, which will be dropping next month on February 4, 2026.

Abhishek Mallick
Abhishek Mallick
Abhishek Mallick is a Senior Columnist at Backdash. He has a Master's degree in English Literature. In his spare time, he is a fighting game enthusiast, who is also addicted to Shin Megami Tensei, Monster Hunter, and League of Legends. He also enjoys reading and sifting through educational documentaries.

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